Latest Comments
I am not good in playing dota.But...
lolz your build is weak
...
also venom and bloodseeker, they're deadly if played right...
so shut up now you noob'>what the fuck!
mortred the phantom...
kahit sino no match kay invoker qng 1on1 wala na kong masasabi jan eh qng gusto nyo add nyo pa GG q tapos 1on1 tayo invoker aq tignana nyo galing ko jan gumamit!!'>hi I'm invoker pro din... waahahaahah...
one word: noob
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Category: Dota Strategy
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This guide is covering some aspect of Incohatus. But importantly, this mini guide provide list of hero skills that you can/cannot copy or some restriction and even abuse :D
Incohatus has no permanent form, but has learned to adapt to the ever-changing field of battle. He has the ability to replicate most spells perfectly, allowing him to use other heroes' abilities against themselves. With this strategy, Incohatus opens up a whole new world of...>
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12/5/2008 10:28:18 PM
Category
Dota Strategy
Views (3298)
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How to Improve at DotA Topics of Discussion: Attitude , Teamwork , Skills , Practice , Conclusion 1. Introduction This guide is written to help anyone who wants to get into competitive DotA or move towards the mid-upper tiers of players. As the leader of BVD for over a year now, I have seen my team move from losing to pub teams to one of the best in Australia and New Zealand. Many people ask to join my clan, some of which I accept...>
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11/22/2008 7:23:00 AM
Category
Dota Strategy
Views (5616)
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While the table makes a good reference to quickly find out how much a certain armor reduction gives to your %dmg increase, there are two simple trends you will observe which is far more useful than the table itself.
1. For every -5 armor increments, your %dmg increase goes up by 33%. Not surprisingly, this is also similar to how your EHP increase per +1 armor increment (for +5 armor, you gain +30% base HP, a slight 3% difference)
2....>
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11/12/2008 7:14:00 AM
Category
Dota Strategy
Views (4973)
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Introduction This guide discusses the mechanics of Kunkka's spells and gives advice and strategy for using his spells to properly. Ghost Ship Ghost Ship Targeting and Damage Ghost Ship only deals damage where it crashes, it does NOT deal damage when it passes through enemies. Ghost Ship will always travel its minimum distance (950 units), even if it is targeted closer than that range. If you cast Ghost Ship at 950 range or greater... >
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10/27/2008 8:55:00 AM
Category
Dota Strategy
Views (7964)
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Atropos, the Bane Elemental
Skill Build:
1. Brain Sap
2. Nightmare
3. Brain Sap
4. Attribute Bonus
5. Brain Sap
6. Fiend's Grip
7. Brain Sap
8-10. Attribute Bonus
11. Fiend's Grip
12-14. Nightmare
15. Attribute Bonus
16. Fiend's Grip
17-20. Enfeeble
21-25. Attribute Bonus
Explanation of Skill Build:
1.Enfeeble vs. Attribute Bonus. Enfeeble is quite weak compared to BaneElemental's other 3 spells, and the...>
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10/26/2008 11:53:42 AM
Category
Dota Strategy
Views (8215)
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Sentry Wards
Stats:
HP: 200
Armor: 0 (Medium)
Vision day/night: 200/200
True sight: 1100
Cost: 200 gold (2 charges)
Duration: 6 min
Shop cooldown: None
Short about True Sight: True Sight makes all invisible units in the true sight AOE appear visible, and makes them fully targetable. If the carrier of True Sight dies (Sentry Ward, Necronomicon Warrior 3) or the invisible unit leaves the AOE, vision is immediately lost....>
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10/3/2008 11:41:46 AM
Category
Dota Strategy
Views (2014)
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Observer Wards Stats: HP:200 Armor:0(medium) Vision day/night:1600/1600 Cost: 200 gold (2 charges) Duration: 6 min Shop cooldown: 6 min Why should I use it? -To scout runes. -To scout incoming ganks. -To scout forest. -To prevent creeps from spawning. -To see what lies ahead when pushing. Who should get it? It depends on what phase the game is in. Early it depends on what all ally heroes need to...>
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10/3/2008 11:33:00 AM
Category
Dota Strategy
Views (2275)
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Rattletrap - The Goblin Clockwerk, Dota-Allstars 6.53's New Hero. This new heroe is to use.
Rattletrap - The Clockwerk Goblin
Range : 125 | | Move Speed : 310 | Primary : STR
Str : 24 + 2.9 | Agi : 13 + 1.2 | Int : 17 + 1.7
Damage : 49 - 51 | HP : 606 | Mana : 221
HP Regen : 0.97 | Mana Regen : 0.69
Attack Speed : 1.48 (+ 13% IAS) | Armor : 4.8
Here are his skills:
Battery Assault
...>
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7/11/2008 5:24:37 AM
Category
Dota Strategy
Views (27309)
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A malicious Drake tamed by the Lich King himself, Viper is a fierce, acid-spitting beast whose speed and agility surprises the most hardened of warriors. Cursing himself into a maddened rage, Viper charges into battle without regard of his own safety. His salivary glands produce stinging poison that causes enemies to writhe in pain, severely damaging their nerves. Be careful when facing this powerful monster...its dark silhouette may be the last thing...>
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6/30/2008 6:50:07 AM
Category
Dota Strategy
Views (12716)
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Azgalor - Pit Lord
Range: 100 | Move Speed: 305
Primary: STR
Str: 25 + 2.6 | Agi: 12 + 1.3 | Int: 17 + 2.6
Damage: 62 - 68 | HP: 625 | Mana: 221
HP Regen: | Mana Regen:
Attack Speed: | Armor: 4
Firestorm (F)
Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.
Level 1 - 25 wave damage, 5 dps
Level 2 - 40 wave damage, 10 dps
Level 3...>
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6/18/2008 11:24:25 AM
Category
Dota Strategy
Views (8135)
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