<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>Dota Tips (Dota Strategy) </title>
    <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/category/2</link>
    <description>default</description>
    <language>en-US</language>
    <pubDate>Fri, 19 Mar 2010 12:32:05 GMT</pubDate>
    <lastBuildDate>Fri, 19 Mar 2010 12:32:05 GMT</lastBuildDate>
    <generator>Cuyahoga Website Framework</generator>
    <ttl>60</ttl>
    <item>
      <title>Incohatus the Formless mini-guide (by Overflow) </title>
      <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/181</link>
      <description>This guide is covering some aspect of Incohatus. But importantly, this mini guide provide list of hero skills that you can/cannot copy or some restriction and even abuse :D 
 
Incohatus has no permanent form, but has learned to adapt to the ever-changing field of battle. He has the ability to replicate most spells perfectly, allowing him to use other heroes' abilities against themselves. With this strategy, Incohatus opens up a whole new world of...</description>
      <dc:creator>FengLiN</dc:creator>
      <pubDate>Sat, 06 Dec 2008 03:28:18 GMT</pubDate>
      <category>Dota Strategy</category>
    </item>
    <item>
      <title>Guide of October: How to Improve at DotA by m1LkmaN  </title>
      <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/178</link>
      <description>How to Improve at DotA Topics of Discussion: Attitude , Teamwork , Skills , Practice , Conclusion 1. Introduction This guide is written to help anyone who wants to get into competitive DotA or move towards the mid-upper tiers of players. As the leader of BVD for over a year now, I have seen my team move from losing to pub teams to one of the best in Australia and New Zealand. Many people ask to join my clan, some of which I accept...</description>
      <dc:creator>FengLiN</dc:creator>
      <pubDate>Sat, 22 Nov 2008 12:23:00 GMT</pubDate>
      <category>Dota Strategy</category>
    </item>
    <item>
      <title>Dota Strategy: Armor Reduction Strategies</title>
      <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/174</link>
      <description>    
While the table makes a good reference to quickly find out how much a certain armor reduction gives to your %dmg increase, there are two simple trends you will observe which is far more useful than the table itself. 
 
1. For every -5 armor increments, your %dmg increase goes up by 33%. Not surprisingly, this is also similar to how your EHP increase per +1 armor increment (for +5 armor, you gain +30% base HP, a slight 3% difference) 
 
2....</description>
      <dc:creator>FengLiN</dc:creator>
      <pubDate>Wed, 12 Nov 2008 12:14:00 GMT</pubDate>
      <category>Dota Strategy</category>
    </item>
    <item>
      <title>Dota Hero Guide: Kunkka Distance and Timing Guide</title>
      <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/167</link>
      <description>&lt;p&gt;Introduction This guide discusses the mechanics of Kunkka's spells and gives advice and strategy for using his spells to properly. Ghost Ship Ghost Ship Targeting and Damage Ghost Ship only deals damage where it crashes, it does NOT deal damage when it passes through enemies. Ghost Ship will always travel its minimum distance (950 units), even if it is targeted closer than that range. If you cast Ghost Ship at 950 range or greater...&lt;/p&gt;</description>
      <dc:creator>FengLiN</dc:creator>
      <pubDate>Mon, 27 Oct 2008 12:55:00 GMT</pubDate>
      <category>Dota Strategy</category>
    </item>
    <item>
      <title>Hero/Item Guide: Atropos Bane Elemental</title>
      <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/166</link>
      <description>  Atropos, the Bane Elemental  
 Skill Build: 
 1. Brain Sap 
2. Nightmare 
3. Brain Sap 
4. Attribute Bonus 
5. Brain Sap 
6. Fiend's Grip 
7. Brain Sap 
8-10. Attribute Bonus 
11. Fiend's Grip 
12-14. Nightmare 
15. Attribute Bonus 
16. Fiend's Grip 
17-20. Enfeeble 
21-25. Attribute Bonus 
  Explanation of Skill Build:  
 1.Enfeeble vs. Attribute Bonus. Enfeeble is quite weak compared to BaneElemental's other 3 spells, and the...</description>
      <dc:creator>FengLiN</dc:creator>
      <pubDate>Sun, 26 Oct 2008 15:53:42 GMT</pubDate>
      <category>Dota Strategy</category>
    </item>
    <item>
      <title>Sentry Wards: Guide To Warding (6.54b) by Shorttail from dota-allstars.com</title>
      <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/157</link>
      <description>  Sentry Wards       
 
Stats: 
HP: 200 
Armor: 0 (Medium) 
Vision day/night: 200/200 
True sight: 1100 
Cost: 200 gold (2 charges) 
Duration: 6 min 
Shop cooldown: None 
 
Short about True Sight: True Sight makes all invisible units in the true sight AOE appear visible, and makes them fully targetable. If the carrier of True Sight dies (Sentry Ward, Necronomicon Warrior 3) or the invisible unit leaves the AOE, vision is immediately lost....</description>
      <dc:creator>FengLiN</dc:creator>
      <pubDate>Fri, 03 Oct 2008 15:41:46 GMT</pubDate>
      <category>Dota Strategy</category>
    </item>
    <item>
      <title>Observer Wards: Guide To Warding (6.54b) by mugen89 from dota-allstars.com</title>
      <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/156</link>
      <description>Observer Wards Stats: HP:200 Armor:0(medium) Vision day/night:1600/1600 Cost: 200 gold (2 charges) Duration: 6 min Shop cooldown: 6 min Why should I use it? -To scout runes. -To scout incoming ganks. -To scout forest. -To prevent creeps from spawning. -To see what lies ahead when pushing. Who should get it? It depends on what phase the game is in. Early it depends on what all ally heroes need to...</description>
      <dc:creator>FengLiN</dc:creator>
      <pubDate>Fri, 03 Oct 2008 15:33:00 GMT</pubDate>
      <category>Dota Strategy</category>
    </item>
    <item>
      <title>Dota Hero Guide: New hero The Goblin Clockwerk</title>
      <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/150</link>
      <description>Rattletrap - The Goblin Clockwerk, Dota-Allstars 6.53's New Hero. This new heroe is&amp;nbsp; to use.  
  
 
 Rattletrap  - The Clockwerk Goblin  
 Range : 125 | |  Move Speed : 310 |  Primary : STR  
 Str : 24 + 2.9 |  Agi : 13 + 1.2 |  Int : 17 + 1.7  
 Damage : 49 - 51 |  HP : 606 |  Mana : 221  
 HP Regen : 0.97 |  Mana Regen : 0.69  
 Attack Speed : 1.48 (+ 13% IAS) |  Armor : 4.8  
 
Here are his skills:  
 
 Battery Assault&amp;nbsp; 
...</description>
      <dc:creator>FengLiN</dc:creator>
      <pubDate>Fri, 11 Jul 2008 09:24:37 GMT</pubDate>
      <category>Dota Strategy</category>
    </item>
    <item>
      <title>Dota Strategy: Viper (Netherdrake)</title>
      <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/147</link>
      <description>A malicious Drake tamed by the Lich King himself, Viper is a fierce, acid-spitting beast whose speed and agility surprises the most hardened of warriors. Cursing himself into a maddened rage, Viper charges into battle without regard of his own safety. His salivary glands produce stinging poison that causes enemies to writhe in pain, severely damaging their nerves. Be careful when facing this powerful monster...its dark silhouette may be the last thing...</description>
      <dc:creator>FengLiN</dc:creator>
      <pubDate>Mon, 30 Jun 2008 10:50:07 GMT</pubDate>
      <category>Dota Strategy</category>
    </item>
    <item>
      <title>Dota Hero Guide: Azgalor Pit Lord</title>
      <link>http://dotatips.tipsabc.com/126/section-Dota/Dota-Tips.aspx/125</link>
      <description> Azgalor - Pit Lord  
Range: 100 | Move Speed: 305  
Primary: STR  
Str: 25 + 2.6 | Agi: 12 + 1.3 | Int: 17 + 2.6  
Damage: 62 - 68 | HP: 625 | Mana: 221  
HP Regen: | Mana Regen:  
Attack Speed: | Armor: 4  
  Firestorm (F)  
  Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.  
Level 1 - 25 wave damage, 5 dps  
Level 2 - 40 wave damage, 10 dps  
Level 3...</description>
      <dc:creator>FengLiN</dc:creator>
      <pubDate>Wed, 18 Jun 2008 15:24:25 GMT</pubDate>
      <category>Dota Strategy</category>
    </item>
  </channel>
</rss>